Large dragon, Chaotic Evil
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 133 (14d10 + 56) |
| Speed | 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
| Saving Throws | Cha +4, Con +7, Dex +3, Wis +3 |
|---|---|
| Skills | Perception +6, Stealth +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | cold |
| Condition Immunities | — |
| Senses | blindsight 30 ft., darkvision 120 ft., passive Perception 16 |
| Languages | Common, Draconic |
| Challenge | 6 |
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
The dragon makes three attacks: one with its bite and two with its claws.
Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
Large dragon (chromatic), Chaotic Evil
| Armor Class | 17 |
|---|---|
| Hit Points | 123 (13d10 + 52) |
| Speed | 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
| Saving Throws | Dex +3, Wis +3 |
|---|---|
| Skills | Perception +6, Stealth +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | cold |
| Condition Immunities | — |
| Senses | Blindsight 30 ft., Darkvision 120 ft., passive Perception 16 |
| Languages | Common, Draconic |
| Challenge | 6 |
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.
The dragon makes three Rend attacks.
Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.
con DC 15, each creature in a 30-foot Cone [Area of Effect]. Failure: 40 (9d8) Cold damage. Success: Half damage.