Young White Dragon

Large dragon, Chaotic Evil

Armor Class17 (natural armor)
Hit Points133 (14d10 + 56)
Speed40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
STRDEXCONINTWISCHA
18 (+4) 10 (+0) 18 (+4) 6 (-2) 11 (+0) 12 (+1)
Saving ThrowsCha +4, Con +7, Dex +3, Wis +3
SkillsPerception +6, Stealth +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 16
LanguagesCommon, Draconic
Challenge6

Traits

Ice Walk.

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack.

The dragon makes three attacks: one with its bite and two with its claws.

Bite.

Melee Attack Roll: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 5-6).

The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.