Small humanoid (kobold), Lawful Evil
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 16 (3d6 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +2, Insight +2, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Common, Draconic |
| Challenge | 1 |
While in sunlight, Yusdrayl has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Yusdrayl has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Yusdrayl is a 2nd-level spellcaster. Her spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). She knows the following sorcerer spells:
Cantrips: mage hand, prestidigitation, ray of frost, shocking grasp
Level 1 (4 slots): burning hands, chromatic orb, mage armor