Medium aberration, Neutral Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 45 (6d8 + 18) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +3, Insight +4, Perception +2, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | truesight 120 ft., passive Perception 12 |
| Languages | Common, Deep Speech, Elvish |
| Challenge | 2 |
Zala Morphus has advantage on Wisdom (Perception) checks that rely on sight.
Zala Morphus makes two claw attacks.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Zala Morphus targets one creature it can see within 30 feet of it. The target must succeed on a DC 12 Constitution saving throw against this magic or take 10 (3d6) necrotic damage.
Zala Morphus targets one creature it can see within 30 feet of it. The target must contest its Charisma (Deception) check against Zala Morphus's Wisdom (Insight) check. If Zala Morphus wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being charmed.