Medium humanoid (cleric, human), Chaotic Evil
| Armor Class | 13 (chain shirt) |
|---|---|
| Hit Points | 45 (7d8 + 14) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
| Saving Throws | Cha +4, Wis +5 |
|---|---|
| Skills | Deception +6, Insight +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | Common |
| Challenge | 3 |
The first time Zargash would drop to 0 hit points as a result of taking damage, he instead drops to 1 hit point.
Zargash wears a bat-shaped amulet that has the properties of a ring of feather falling.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage when used with two hands.
Ranged Spell Attack Roll: +5 to hit, range 60 ft., one creature. Hit: 25 (4d10 + 3) necrotic damage.
Zargash casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: light, thaumaturgy
1 each/day: command, gaseous form, hold person, silence, speak with dead