Small humanoid, Lawful Evil
| Armor Class | 18 |
|---|---|
| Hit Points | 58 (9d8 + 18) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
| Saving Throws | Cha +5, Str +5 |
|---|---|
| Skills | Athletics +5, Intimidation +5, Religion +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 11 |
| Languages | Common |
| Challenge | 4 |
Creatures in a 10-foot Emanation [Area of Effect] originating from the Zhentilar have their Speeds halved while in the Emanation [Area of Effect]. The Zhentilar can designate creatures to be unaffected by the aura.
The Zhentilar makes three attacks, using Dooming Blade or Oppressive Ray in any combination. It can replace one attack with a use of Spellcasting.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 7 (2d6) Necrotic damage.
Ranged Attack Roll: +5, range 90 ft. Hit: 16 (3d10) Psychic damage.
The Zhentilar casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):
1 each/day: Command, Fear