Small humanoid, Lawful Evil
| Armor Class | 13 |
|---|---|
| Hit Points | 22 (4d8 + 4) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
| Saving Throws | Con +3, Dex +4 |
|---|---|
| Skills | Acrobatics +4, Athletics +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | Common |
| Challenge | 1 |
The Zhentilar makes two attacks, using Shortsword or Pistol in any combination. It can replace one attack with a use of Knock Down.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage.
Ranged Attack Roll: +4, range 80/320 ft. Hit: 7 (1d10 + 2) Piercing damage.
str DC 12, one creature within 5 feet that the Zhentilar can see. Failure: 4 (1d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.