Ziraj the Hunter

(Waterdeep: Dragon Heist)

Medium humanoid (half-orc), Lawful Evil

Armor Class17 (+2 leather armor)
Hit Points153 (18d8 + 72)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 18 (+4) 18 (+4) 11 (+0) 14 (+2) 15 (+2)
Saving ThrowsCha +5, Wis +5
SkillsAthletics +7, Intimidation +5, Stealth +7, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesCommon, Orc
Challenge8

Actions

Multiattack.

Ziraj makes three attacks with his glaive or with his oversized longbow.

Glaive.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Oversized Longbow.

Ranged Attack Roll: +7 to hit, range 150/600 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest).

Ziraj exudes magical menace. Each enemy within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute of Ziraj. If a frightened enemy ends its turn more than 30 feet away from Ziraj, the enemy can repeat the saving throw, ending the effect on itself on a success.

Spellcasting

Ziraj is a 10th-level spellcaster. His spellcasting ability is Charisma. He has the following paladin spells prepared:

Level 1 (4 slots): command, protection from evil and good, thunderous smite

Level 2 (3 slots): branding smite, find steed

Level 3 (2 slots): blinding smite, dispel magic