Zombie Snake

(Plane Shift: Innistrad)

Tiny undead, Unaligned

Armor Class13
Hit Points2 (1d4)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
2 (-4) 16 (+3) 11 (+0) 1 (-5) 10 (+0) 3 (-4)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesblindsight 10 ft., passive Perception 10
Languages—
Challenge1/8

Traits

Undead Fortitude.

If damage reduces the snake to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the snake drops to 1 hit point instead.

Actions

Bite.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.